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[@main]
<━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━/SCOLOR=250>\
推荐活动<Hot~>:财富结阵\
<━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━/SCOLOR=250>\
<财富结阵>是几百万年前先祖遗留下来的强力结阵,拥有无与伦比的力量\
启动结阵可以随机获得<50-10000>不等的元宝!\
启动<999层>后盟重土药将出现大量元宝!当前结阵等级为:第<(><$STR(G0)><)>层\
<卐卐卐卐卐卐/AUTOCOLOR=250,254,253,241>\
<卐/AUTOCOLOR=250,254,253,241><启动结阵/@qidong><卐/AUTOCOLOR=254,250,253,241>\
<卐卐卐卐卐卐/AUTOCOLOR=254,250,253,241>\
[@qidong]
#IF
checkitem 财富神石 1
SMALL G0 998
#ACT
inc G0 1
SENDMSG 1 财富结阵升为:第[<$STR(G0)>]层,满999层财富地图将开启!
set [018] 1
goto @huodejp
break
#IF
checkitem 财富神石 1
LARGE G0 997
#ACT
Gmexecute 开始提问 @财富结阵提示
mov G0 0
set [018] 1
SENDMSG 1 警告:财富结阵188层被【%s】释放,活动大门开启,财富地图BOSS多多,装备多多!!!!
SENDMSG 1 警告:财富结阵188层被【%s】释放,活动大门开启,财富地图BOSS多多,装备多多!!!!
SENDMSG 1 警告:财富结阵188层被【%s】释放,活动大门开启,财富地图BOSS多多,装备多多!!!!
SENDMSG 1 警告:财富结阵188层被【%s】释放,活动大门开启,财富地图BOSS多多,装备多多!!!!
SENDMSG 1 警告:财富结阵188层被【%s】释放,活动大门开启,财富地图BOSS多多,装备多多!!!!
SENDMSG 1 警告:财富结阵188层被【%s】释放,活动大门开启,财富地图BOSS多多,装备多多!!!!
SENDMSG 1 警告:财富结阵188层被【%s】释放,活动大门开启,财富地图BOSS多多,装备多多!!!!
#ELSEACT
messagebox 您身上并没有财富神石!本服所有BOSS必爆,只要勤劳就有收获!\ \投入财富神石,您将可能获得以下丰厚奖励,人人有份哦
[@huodejp]
#IF
checkitem 财富神石 1
RANDOM 100
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加5000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加5000个]
set [018] 0
GAMEGOLD + 5000
goto @main
break
;--------------万恶的分界线------------
#IF
checkitem 财富神石 1
RANDOM 70
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加2000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加2000个]
set [018] 0
GAMEGOLD + 2000
goto @main
break
#IF
checkitem 财富神石 1
RANDOM 50
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加1000个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加1000个]
set [018] 0
GAMEGOLD + 1000
goto @main
break
#IF
checkitem 财富神石 1
RANDOM 40
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加500个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加500个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加500个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加500个]
set [018] 0
GAMEGOLD + 500
goto @main
break
#IF
checkitem 财富神石 1
RANDOM 30
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加200个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加200个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加200个]
set [018] 0
GAMEGOLD + 200
goto @main
break
#IF
checkitem 财富神石 1
RANDOM 20
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加150个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加150个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加150个]
set [018] 0
GAMEGOLD + 150
goto @main
break
#IF
checkitem 财富神石 1
RANDOM 10
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加120个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加120个]
set [018] 0
GAMEGOLD + 120
goto @main
break
#IF
checkitem 财富神石 1
RANDOM 5
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加80个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加80个]
set [018] 0
GAMEGOLD + 80
goto @main
break
#IF
checkitem 财富神石 1
#ACT
take 财富神石 1
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加50个]
SENDMSG 1 财富结阵被%s触发!%s获得财富![元宝增加50个]
set [018] 0
GAMEGOLD + 50
goto @main
break
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